Interaction Design Research Papers

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The study was limited mainly in the variety and the number of tasks used.

The study provided empirical evidence to the effects of interaction design features in DLs on user interactions and performance. (2008), "Effects of interaction design in digital libraries on user interactions", Journal of Documentation, Vol.

(2010) Establishing Criteria of Rigor and Relevance in Interaction Design Research, Proceedings of Create 10: The Interaction Design Conference, June-July, Napier University: Edinburgh, UK. (2007) Why Research-oriented Design Isn't Design-oriented Research: On the Tensions between Design and Research in an Implicit Design Discipline, Journal on Knowledge, Technology and Policy, Special Issue on Design Research, Vol. (2013) The Voice Harvester: An Interactive Installation, CHI 2013, Extended Abstracts on Human Factors in Computing Systems, Pages 3003-3006, ACM Press: New York, NY. (2013) Confabulation in the Time of Transdisciplinarity: Reflection on HCI Education and a Call for Conversation, In the Proceedings of HCI International 2013: the 15th International Conference on Human-Computer Interaction (Vol.

(2013) Be Green: Implementing an Interactive, Cylindrical Display in the Real World, In the Proceedings of Per Dis '13, Proceedings of the 2nd ACM International Symposium on Pervasive Displays, ACM Press, p. True, N., Papworth, N., Zarin, R., Peeters, J., Nilbrink, F., Lindbergh, K., Fallman, D., Lind, A.

(2003) Design-oriented Human-Computer Interaction, Proceedings of CHI2003, Conference on Human Factors in Computing Systems, CHI Letters, Vol. 1 (Fort Lauderdale, Florida, April 5-10), New York, NY: ACM Press, pp.

(2011) The New Good: Exploring the Potential of Philosophy of Technology to Contribute to Human-Computer Interaction, Proceedings of CHI 2011, Conference on Human Factors in Computing Systems, ACM Press. (2009) Attract, Inform, and Interact: Working with Product Semantics in an Inclusive Design Project, Proceedings of IASDR 2009, International Association of Societies of Design Research, Oct. (2009) User-centered Inclusive Design: Making Public Transport Accessible, Proceedings of Include 2009, International Conference on Inclusive Design, Royal College of Art, London, UK, 5-8 April. (2007) Supporting Studio Culture in Design Research, Proceedings of IASDR 2007, International Association of Societies of Design Research, The Hong Kong Polytechnic University School of Design, Nov 12-15. (2007) Why Research-oriented Design Isn't Design-oriented Research: On the Tensions between Design and Research in an Implicit Design Discipline, Journal on Knowledge, Technology and Policy, Special Issue on Design Research, Vol. (2007) An RFID-based Point and Listen Interface Providing Library Access for the Visually Impaired, Proceedings of HCI International, 12th International Conference on Human-Computer Interaction, Beijing, China, July 22-27. (2012) Using Virtual Shadows to Represent User Proximity in Mobile Information Technology Environments, In the proceedings of HOTMOBILE 2012, The Thirteenth Workshop on Mobile Computing Systems and Applications, Poster paper, (Feb 28-29, San Diego, CA). (2011) The Woodbot Pilots: Exploring No-hands Interaction for Interactive Public Installations, In the proceedings of the 4th World Conference on Design Research, IASDR 2011 (Oct 31-Nov 4, Delft, Netherlands). (2011) The New Good: Exploring the Potential of Philosophy of Technology to Contribute to Human-Computer Interaction, Proceedings of CHI 2011, Conference on Human Factors in Computing Systems, ACM Press. An experiment was conducted in a usability laboratory.Data from 35 participants are collected on a set of measures for user interactions. ' Enhanced Use Models for Mobile Interaction (Doctoral Consortium Paper), Proceedings of INTERACT'01, Eight IFIP TC.13 Conference on Human-Computer Interaction (Waseda University Conference Centre, Shinjuku, Tokyo, Japan, July 9-13), Los Alamitos, CA: IEEE. (2001) Dupliances: Physical and Virtual Activity Encompassed, Proceedings of CHI 2001, Human Factors in Computing Systems, Extended Abstracts, New York, NY: ACM Press. (2000) IT Support for Flight Technicians, An Exploratory Study, in Svensson, L., Snis, U., Sorensen, C., Fagerlind, H., Lindroth, T., Magnusson, M. (eds.): Proceedings of IRIS 23, Laboratorium for Interaction Technology, University of Trollhattan-Uddevalla, Sweden. (1999) Embodied Systems: Introducing General-purpose Wearable Computers, Proceedings of the 22nd Information Systems Research Seminar in Scandinavia, IRIS22: Enterprise Architectures for Virtual Organizations (Keuruu, Finland, August 7-10). (1999) VR in Education: An Introduction to Multisensory Constructivist Learning Environments, Conference on University Pedagogy (Umea University, Umea, Sweden, February 18-19). (2009) Sustainability and the Good Life, Workshop Paper, CHI 2009, Conference on Human Factors in Computing Systems (Workshop on Defining the Role of HCI in the Challenges of Sustainability), Boston, MA, USA, April 4-9. (2006) x Probes at Work: Using In-situ Experience Prototyping as Probes in Projecting and Discussing Possible Futures, Workshop paper, Workshop on the Object of Interaction, Oz CHI 2006, Nov 20-24, Sydney, Australia. (2006) "Sketching" nurturing creativity: commonalities in art, design, engineering and research, Workshop organized at CHI 2006, Conference on Human Factors in Computing Systems, April 22-27, Montreal, Quebec, Canada. (2006) Integrating User Experience into the Design Process with the Repertory Grid Technique: Some Preliminary Notes, Workshop paper, WP9 Workshop on Innovative Approaches for Evaluating Affective Systems, Stockholm, Sweden, Jan 9-11. (2010) Establishing Criteria of Rigor and Relevance in Interaction Design Research, Proceedings of Create 10: The Interaction Design Conference, June-July, Napier University: Edinburgh, UK. (2010) Towards New Goods: Philosophy of Technology Meets Human-Computer Interaction, Proceedings of The 35th Annual Meeting of The Society for Social Studies of Science (4S), August, Komaba Campus, University of Tokyo: Japan. (2010) Mobility as Involvement: On the Role of Involvement in the Design of Mobile Support Systems for Industrial Application, AI & Society, Journal of Knowledge, Culture and Communication, Volume 25, Issue 1, p.43-52, London, UK: Springer. (2010) A Different Way of Seeing: Albert Borgmann's Philosophy of Technology and Human-Computer Interaction, AI & Society, Journal of Knowledge, Culture and Communication, Volume 25, Issue 1, p.53-60, London, UK: Springer. (2009) Designing for Touch: Creating and Building Meaningful Haptic Interfaces, Proceedings of IASDR 2009, International Association of Societies of Design Research, Oct.

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